Ok, I liked the sketch so I thought I would take it further. Here is the retopoed and remodeled suit done in 3dsmax 2012. I drew over the decimated forms from zbrush and played with them a bit. Polydraw in 3dsmax was misbehaving a little. So if you are using that tool and having trouble with continued crashes (particularly while applying turbosmooth), delete any modifiers from the stack, transform your cadge into a mesh and back to editable poly. This seems to reset the mesh. Whatever it does it works better than reset xform.